| A Cry for Full-Cycle Governance |
Governance should be the decision rights and accountability framework to encourage the desirable behavior in the use of
IT. However, in reality, what passes for governance is often a
one-dimensional checklist- based effort focused solely on project cost and approval
From InformationWeek Magazine
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| Project Managers Learn Value Of Business Skills |
As the scope of IT projects increases to include an
organization's partners and suppliers, IT project managers are learning that business
skills are essential. This article discusses why one research organization predicts that
PMs business skills could be more important than technical skills by 2002.
From InformationWeek Magazine
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| Writing
Effective Project Proposals |
At some time, every manager is told to prepare a proposal for a
major new IT project or initiative. First time proposal writers wrestle with the same
questions: How do I get started? How should it be organized? What should be in it? Through
helpful tips, and suggestions, this tutorial will answer these questions and more.
From Resource Management Systems, Inc.
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| No Satisfaction |
Is complete user satisfaction attainable? The author has distilled a
short list of rules for interacting with and managing users.
From CIO Magazine
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| IT Project Planning: Adult Supervision Required |
Too many companies investing a lot of money on IT initiatives that
don't meet the minimum daily requirement for common sense. It's not that the ideas are
badin fact, most of them aren't. But they are not well thought out. Why is it so
important to quantify the payback of IT projects
From CIO Magazine
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| What Is Good Technology? |
Some of the questions top managers should be asking and CIOs should
be prepared to answer.
From CIO Magazine
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| Corporate Internet Projects Still On The Rise |
Companies are plowing ahead with Internet technology
investments despite the economic slowdown, citing cost and competitive pressures as well
as longer-term strategic positioning. At the same time, IT executives are under closer
scrutiny to prioritize Internet projects based on their expected returns.
From Techweb Magazine
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| Anatomy of a Failure |
The inside story of a fattaly falwed data warehouse project --
lessons learned.
From CIO Magazine
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| Get
Your IT Project Funded - 5 Steps to Improve the Odds |
Developing project justifications on very short notice is
no easy task; yet, many IT professionals find themselves needing to do just that. Getting
the funding you need to carry out important work means submitting proposals that contain
the key information decision-makers need and want. This five-step approach will help you
complete effective justifications under even severe time constraints--the calling card of
a professional.
From Resource Management Systems, Inc.
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| No Time For Quality Trade-Offs |
As business shifts to Internet time, top executives are
pressuring their application development teams to build big, top-notch systems faster.
They don't have that trade-off between time and quality anymore. Today's paradox is:
How do you build software faster and make it higher quality at the same time?
From InformationWeek Magazine
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| Juggling for Dollars |
The importance of project plans and proposals linked to resource
requirements, implementation of a project management approach, and related issues.
From CIO Magazine
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| The Anatomy of a Design Document, Part 1: Documentation
Guidelines for the Concept and Proposal |
The purpose of design documentation is to express the
vision for an application, describe the contents, and present a plan for implementation.
Although discussed in terms of game design, the concepts and techniques are
useful for any application. A good primer!
From Gamasutra
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| The Anatomy of a Design Document, Part 2: Documentation Guidelines
for the Functional and Technical Specifications |
Did you ever look at one of those huge design documents
that barely fit into a four-inch thick, three-ring binder? You assume that by its page
count that it must be good. Well, having read some of those design volumes from
cover to cover, I can tell you that size does not matter. They are often so full of
ambiguous and vague fluff that it was difficult finding the pertinent information.
So why does this happen? The second installment in this useful series.
From Gamasutra
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